OVerwatch Level

Level Design - Multiplayer Capture The Flag

Overview

Why this game?

I did this project to train my FPS Level design skill also to learn using Unreal Engine 5.

This is a level for Overwatch Capture the Flag Map

Tools

  • Unreal Engine 5

  • Google sketch

Playable Prototype

ALASKAN OIL RIG MAP

Level Brief

A Balanced map for all ranges of engagement, with a lot of corners to give anxiety & surprise. Choke points area also have medium size to accommodate team fights, paths that are interconnected give option to player to flank their enemy.

Players : 6 vs 6

Victory : Capture 3 flags or Team with more captures when time expires

Time : 10 Minutes

Environment : Alaska Near Beach Offshore Oil Rig, with alaskan mountain on the Background.

Focal Point : Big Crane in the center of the map.

Lighting : Morning, Clear Sky, with little clouds.

Visual Theme : Futuristic Cyberpunk Dystopian Oil rig Architecture, with Reddish color Palette.

Environment Mechanic : Players can fall and die in some place.

Verticality : 2 Layers of Height.

References

Level Design Document

LDD_OverwatchNewMap